﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Nuzzle.Protocol.Types.Game.Context.Roleplay
{
    public class GameRolePlayActorInformations : GameContextActorInformations
    {
        public GameRolePlayActorInformations(int contextID, Look.EntityLook look, EntityDispositionInformations disposition)
            : base(contextID, look, disposition) { }

        public void Serialize(NetworkMessage message)
        {
            base.Serialize(message);   
        }
    }
}
